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Volumetric lighting information


A rendering of volumetric lighting through a window

Volumetric lighting, also known as "God rays", is a technique used in 3D computer graphics to add lighting effects to a rendered scene. It allows the viewer to see beams of light shining across the environment. Examples of volumetric lighting are seeing sunbeams shining through a window and seeing sunbeams radiating when the Sun is below the horizon, also known as crepuscular rays. The term seems to have been introduced from cinematography and is now widely applied to 3D modeling and rendering, especially in the development of 3D video games.[citation needed]

In volumetric lighting, the light cone emitted by a light source is modeled as a transparent object and considered as a container of a "volume". As a result, light has the capability to give the effect of passing through an actual three-dimensional aerosol (e.g. fog, dust, smoke, or steam) that is inside its volume, just like in the real world.

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Volumetric lighting

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Volumetric lighting, also known as "God rays", is a technique used in 3D computer graphics to add lighting effects to a rendered scene. It allows the viewer...

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List of types of lighting

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graphics lighting Image-based lighting Per-pixel lighting Per-vertex lighting Unified lighting and shadowing Volumetric lighting Cove lighting Electric...

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Creation Engine

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dynamic lighting and to paint materials object surfaces with realistic materials. Bethesda worked with technology company Nvidia to implement volumetric lighting...

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Shader

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(HSL/HSV) or contrast of an image; producing blur, light bloom, volumetric lighting, normal mapping (for depth effects), bokeh, cel shading, posterization...

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RE Engine

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improvements over MT Framework, including new anti-aliasing and volumetric lighting features. The engine also allows developers to use photogrammetry...

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Fallout 4

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Creation Engine allows for next-generation god rays and advanced volumetric lighting.[vague] The engine features a variety of visual effects not present...

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Id Tech 5

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as various materials for lighting, high-dynamic-range rendering-centric effects, bloom, crepuscular rays (volumetric lighting), radiosity, soft particles...

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Until Dawn

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Guerrilla Games and had to rework the lighting system. The team also extensively used particle effects and volumetric lighting to light up the game's environments...

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Volumetric printing

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arrangements) and can be viewed by multiple viewers in regular room lighting. A volumetric print can be thought of as a reconstructed light field based on...

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Volumetric capture

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Volumetric capture or volumetric video is a technique that captures a three-dimensional space, such as a location or performance. This type of volumography...

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Id Tech 6

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shadow mapping, lightmaps, irradiance volumes, image-based lighting, FXAA, volumetric lighting/smoke, destructible environments, water physics, skin sub-surface...

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Mass Effect Legendary Edition

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additional visual updates, such as the addition of smoke effects and volumetric lighting to certain levels and modified skyboxes. Combat has been updated...

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Sunbeam

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particles in a colloidal suspension Sunlight – Light emitted by the Sun Volumetric lighting – Effect in computer graphics Schaefer, Vincent J.; Day, John A.;...

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Songs of Conquest

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through a combination of 2D pixel art style, 3D environments, and volumetric lighting. From 2019 to May 2021, Swedish development team Lavapotion had reached...

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Luminous Engine

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including HDR lighting Lighting, including refraction, reflection, diffuse reflection, specular reflection, volumetric lighting, per-pixel lighting, and per-pixel...

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Infinity Ward

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detailed environments, advanced photogrammetry and rendering, better volumetric lighting, and the use of ray tracing. The new engine had been in development...

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ForgeLight

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environments, are supported by the engine. It also allows for volumetric lighting, volumetric fog, cloud shadows, dynamic reflection, and real-time radiosity...

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