This article is about the spoken game. For the toy, see 20Q. For the computer-human game show, see 20Q (game show).
Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century.[1] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program.[citation needed]
In the traditional game, the "answerer" chooses something that the other players, the "questioners", must guess. They take turns asking a question which the answerer must answer with "yes" or "no". In variants of the game, answers such as "maybe" are allowed. Sample questions could be: "Is it bigger than a breadbox?", "Is it alive?", and finally "Is it this pen?" Lying is not allowed. If a questioner guesses the correct answer, they win and become the answerer for the next round. If 20 questions are asked without a correct guess, then the answerer has stumped the questioners and gets to be the answerer for another round.
Careful selection of questions can greatly improve the odds of the questioner winning the game. For example, a question such as "Does it involve technology for communications, entertainment or work?" can allow the questioner to cover a broad range of areas using a single question that can be answered with a simple "yes" or "no", significantly narrowing down the possibilities.
^Walsorth, Mansfield Tracy. Twenty Questions: A Short Treatise on the Game, Holt, 1882.
Twentyquestions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely...
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can be played in a variety of settings including car journeys (e.g. twentyquestions). In the alphabet game, each player has to find the letters of the...
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potential solutions to problems or answers to questions as a volitional response to those problems or questions when insufficient information is available...
of their new sex doll line. Kingstown, Holly (14 February 2017). "TwentyQuestions with Hot Trans Porn Star Natalie Mars". Fleshbot. Adams, JC (March...
parodies. Some panel shows are variations of classic parlor games. TwentyQuestions is based on the parlor game of the same name, Give Us a Clue is modelled...
spy Kim's Game Mafia The Minister's Cat Six Degrees of Kevin Bacon Twentyquestions Wink murder By analogy, the phrase "parlour game" has been used to...
Dostoyevsky, puppets and more - Las Vegas Weekly". 14 February 2019. "TwentyQuestions with Hot Porn Newbie Charlotte Sartre". Fleshbot. 31 May 2016. Retrieved...
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107–9 and 113. On TwentyQuestions, p. 109, Peirce has pointed out that if each question eliminates half the possibilities, twentyquestions can choose from...
Matthew (October 2005). "Atrocities Cinema.com...Exclusive Interview: TwentyQuestions with Fred Vogel - Director of the AUGUST UNDERGROUND Series". AtrocitiesCinema...
used in Huffman coding, or the implicit classification tree used in TwentyQuestions. Other dichotomic searches also have results in at least some internal...
the form of twenty-five multiple choice questions to be sat in exam conditions, to be completed within one hour. The first fifteen questions are designed...
Retrieved 19 December 2014. Holly Kingstown (16 December 2014). "TwentyQuestions with Director/Male Performer of the Year Nominee Mick Blue". Fleshbot...
equipment or visual engagement, car games. Well-known spoken games include TwentyQuestions, Riddle Me Ree, and Password. Because of their nature, spoken games...