Original cover art depicting the protagonist in Nahobino form with angels and demons
Developer(s)
Atlus
Publisher(s)
Sega
JP: Atlus
Director(s)
Shigeo Komori
Producer(s)
Kazuyuki Yamai
Shinjiro Takata
Designer(s)
Masaru Watanabe
Programmer(s)
Yoshiki Oyamada
Artist(s)
Masayuki Doi
Hiroshi Sasazu
Writer(s)
Yoh Haduki
Composer(s)
Ryota Kozuka
Toshiki Konishi
Series
Megami Tensei
Engine
Unreal Engine 4
Platform(s)
Nintendo Switch
PlayStation 4
PlayStation 5
Windows
Xbox One
Xbox Series X/S
Release
Original
JP: November 11, 2021
WW: November 12, 2021
Vengeance June 14, 2024
Genre(s)
Role-playing
Mode(s)
Single-player
Shin Megami Tensei V[a] is a 2021 role-playing video game developed and published by Atlus for the Nintendo Switch.[1] It is part of the Shin Megami Tensei series, the central series of the larger Megami Tensei franchise. Produced by Shin Megami Tensei IV director Kazuyuki Yamai, it was designed as a hybrid between Shin Megami Tensei III: Nocturne and Shin Megami Tensei IV, featuring returning gameplay mechanics such as raising and fusing demons.
Shin Megami Tensei V received generally positive reviews from critics. As of April 2022, the game sold over one million copies. An enhanced version subtitled Vengeance was released on June 14, 2024 for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).
^"Nintendo Switch用RPG『真・女神転生V』発表。本作のティザートレーラーが公開". Dengeki Online (in Japanese). Kadokawa Corporation. October 23, 2017. Archived from the original on November 8, 2017. Retrieved January 27, 2018.
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