A raytrace application released in 1987 for Amiga computers
Sculpt 3D
Juggler (published 1987 on Fish Disk 47)
Developer(s)
Eric Graham
Initial release
1987
Operating system
AmigaOS, Mac OS
Successor
Sculpt 4D (Sculpt-Animate 4D)
Type
3D computer graphics
Sculpt 3D is a raytrace application released in 1987 for Amiga computers programmed by Eric Graham.[1] Sculpt 3D was one of the first ray tracing applications released for the Amiga computers. It proved that raytracing could be done on home computers as well as on mainframes. Years later, the company Byte by Byte released a port for the Apple Macintosh.[2]
^Lefèvre, Norbert (April 1988). "Sculpt 3D". A-News (in French). No. 1. NewsEdition. pp. 35–36. ISSN 0989-5450.
^Friedman, Fern (January 1989). "Macworld News, Sculpt-Animate 4D". Macworld. Vol. 6, no. 1. Mac Publishing. p. 99. ISSN 0741-8647.
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