The Rebelstar games are a series of turn-based tactics video games designed by Julian Gollop. Rebelstar Raiders was published in 1984 by Red Shift for the ZX Spectrum.[1] It was reworked in machine code as Rebelstar, published by Firebird in 1986.[2] A sequel, Rebelstar II, was published in 1988 by Silverbird.[3]Rebelstar, but not its sequel, was also adapted for the Amstrad CPC home computer.[4]
Each title in the Rebelstar series is a science fiction-themed turn-based tactics game, in which each player controls an opposing squad of soldiers, using their individual action points for movement, attacking, and other activities. The playing area is top-down plan view, with units shown in profile. The games achieved critical acclaim, and formed the beginning of a development history that led to the Laser Squad and X-COM series.[5]
A spiritual successor titled Rebelstar: Tactical Command was developed by Gollop's Codo Technologies and released for the Game Boy Advance by Namco in 2005. Two more Namco projects, Rebelstar: Psionic Rebellion and Rebelstar 2: The Meklon Conspiracy, were cancelled.
^Rebelstar Raiders at SpectrumComputing.co.uk
^Rebelstar at SpectrumComputing.co.uk
^Rebelstar II at SpectrumComputing.co.uk
^Rebelstar at CPCZone.net
^"The LSN pedigree: from Rebelstar to the X-Com games". lasersquadnemesis.com. Retrieved 2007-08-18.
The Rebelstar games are a series of turn-based tactics video games designed by Julian Gollop. Rebelstar Raiders was published in 1984 by Red Shift for...
games such as Chaos: The Battle of Wizards and Rebelstar than he spent studying. He created the first Rebelstar by himself as a two-player game and brought...
published by Blade Software, expanding on the ideas applied in their earlier Rebelstar series. Laser Squad originally came with five mission scenarios, with...
first X-COM. In 2005, Codo Technologies and publisher Namco also released Rebelstar: Tactical Command, a Game Boy Advance turn-based tactical role-playing...
"universal acclaim". According to Julian Gollop, developer of X-COM and Rebelstar: Tactical Command, Advance Wars, besides being influential, opened up...
(Sandy White, Angela Sutherland) 1984 Nebula Red Shift Julian Gollop 1984 Rebelstar Raiders Red Shift Julian Gollop 1984 Grand Prix Manager Silicon Joy Peter...
Mythos Games MicroProse Firaxis Games 2K Marin Chaos Concept Related games Rebelstar Tactical Command Laser Squad Nemesis The Dreamland Chronicles: Freedom...
Kingdom 1985 Crumble's Crisis defunct 1993 Red Shift London, England 1983 Rebelstar Raiders defunct 1985 Red Storm Entertainment Cary, North Carolina, United...
Mythos Games MicroProse Firaxis Games 2K Marin Chaos Concept Related games Rebelstar Tactical Command Laser Squad Nemesis The Dreamland Chronicles: Freedom...
Assault Windows — — — September 6 Radiata Stories — PS2 — — September 6 Rebelstar: Tactical Command — — — GBA September 7 One Piece: Grand Battle! Rush...
Mythos Games MicroProse Firaxis Games 2K Marin Chaos Concept Related games Rebelstar Tactical Command Laser Squad Nemesis The Dreamland Chronicles: Freedom...
Additional music 2005 Spy Hunter / Super Sprint Composer Legend of Kay Rebelstar: Tactical Command[citation needed] Berenstain Bears and the Spooky Old...
the top 100 games for the ZX Spectrum. Their top 10 were: Deathchase Rebelstar All or Nothing Stop the Express Head Over Heels R-Type The Sentinel Rainbow...
Subsequently, Gollop learnt to program himself, designing and coding Nebula and Rebelstar Raiders for Red Shift. Apocalypse and its two expansion packs were produced...