Method in which data is created algorithmically as opposed to manually
"Randomly generated" redirects here. For algorithms that generate random numbers, see Random number generation.
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In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay. Procedural generation is a branch of media synthesis.[citation needed]
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In computing, proceduralgeneration (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through...
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simulations (e.g. for the Monte Carlo method), electronic games (e.g. for proceduralgeneration), and cryptography. Cryptographic applications require the output...
Theft Auto IV and Backbreaker.[citation needed] Procedural programming ProceduralgenerationProcedural texture Physics engine Ragdoll physics Game physics...
animations. These programs often use proceduralgeneration to generate the landscapes. If not using proceduralgeneration to create the landscapes, then normally...
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combination of real astronomical data and scientifically accurate proceduralgeneration algorithms. Users can travel through space in any direction or speed...
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scope, using its innovation of user-guided evolution via the use of proceduralgeneration for many of the components of the game, providing vast scope and...
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League of entropy List of random number generators PP (complexity) Proceduralgeneration Randomized algorithm Random password generator Random variable,...