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Persona 4 Arena information


Persona 4 Arena
Cover for the console versions
Developer(s)
  • Arc System Works
  • P-Studio
Publisher(s)
  • JP: Atlus
  • NA: Atlus USA
  • EU: Zen United
Director(s)
  • Kazuhisa Wada
  • Takumi Iguchiya
Producer(s)
  • Katsura Hashino
  • Toshimichi Mori
Designer(s)Naoki Sawakawa
Artist(s)
  • Shigenori Soejima
  • Hanako Oribe
Writer(s)Teppei Kobayashi
Composer(s)Atsushi Kitajoh
SeriesPersona
Platform(s)
  • Arcade
  • PlayStation 3
  • Xbox 360
ReleaseArcade
  • JP: March 1, 2012
PlayStation 3, Xbox 360
  • JP: July 26, 2012
  • NA: August 7, 2012
  • EU: May 10, 2013
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemTaito Type X2

Persona 4 Arena[a] is a fighting video game co-developed by P-Studio and Arc System Works and published by Atlus for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the Persona series, itself part of the larger Megami Tensei franchise. The game was published by Atlus in Japan and North America in 2012, and by Zen United in Europe in 2013. Gameplay follows standard fighting game conventions, with matches between two characters with individual movesets, and special expendable abilities. The storyline is told through visual novel segments.

Persona 4 Arena is set two months after the events of Persona 4, and two years after its predecessor Persona 3. The Investigation Team of Persona 4 is drawn into a new mystery involving the P-1 Grand Prix, a fighting tournament within the Midnight Channel dimension that pits the Investigation Team against the Shadow Operatives, a group formed by the surviving SEES of Persona 3. The groups must work together to solve the mysteries behind the P-1 Grand Prix and Labrys, a humanoid robot discovered by the Shadow Operatives. The story is directly continued with Persona 4 Arena Ultimax.

Persona 4 Arena was the first title in the Persona series outside the role-playing genre. Development of Arena began in 2010 after Atlus approached the company to collaborate on a fighting game based on Persona 4. Reviews for the game were positive, with critics praising the gameplay and graphics employed, with criticism going towards the short length of the story mode. The success of Arena and its sequel prompted the development of further spin-off titles, including a direct sequel, Persona 4 Arena Ultimax, and other games, such as Persona 4: Dancing All Night.
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