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OpenGL Architecture Review Board information


OpenGL Architecture Review Board
Founded1992
Defunct2006
FateRe-branded into Khronos Group
SuccessorKhronos Group
ProductsOpenGL

The OpenGL Architecture Review Board (ARB) was an industry consortium that governed the OpenGL specification. It was formed in 1992, and defined the conformance tests, approved the OpenGL specification and advanced the standard. On July 31, 2006, it was announced that the ARB voted to transfer control of the OpenGL specification to Khronos Group.[1]

Voting members included 3Dlabs, Apple, ATI, Dell, IBM, Intel, Nvidia, SGI and Sun Microsystems, plus other contributing members. Microsoft was an original voting member, but left in March 2003.[2]

  1. ^ "OpenGL ARB to Pass Control of OpenGL Specification to Khronos Group". Press Releases. Khronos Group. July 31, 2006. Archived from the original on May 3, 2008. Retrieved 2006-08-01.
  2. ^ "Microsoft quits OpenGL board". The Register. March 3, 2003.

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OpenGL Architecture Review Board

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C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline...

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Vertex buffer object

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buffer object specification has been standardized by the OpenGL Architecture Review Board as of OpenGL Version 1.5 (in 2003). Similar functionality was available...

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characterized as an assembly language. It was created by the OpenGL Architecture Review Board (ARB) to standardize GPU instructions controlling the hardware...

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languages dominated the market; they are described below. The OpenGL Architecture Review Board established the ARB assembly language in 2002 as a standard...

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which uses OpenGL, was ported from Windows to Linux by a fan of the game. OpenGL is a standard maintained by the OpenGL Architecture Review Board (ARB). The...

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Clip coordinates

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low-cost OpenGL accelerator chip. 3Dlabs was a member of the OpenGL Architecture Review Board and played an important role in the development of OpenGL 2.0...

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output units All models support Direct3D 7 and OpenGL 1.2 All models support TwinView Dual-Display Architecture, Second Generation Transform and Lighting (T&L)...

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Quadro

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Architecture Tesla (G80+): DirectX 10.0, OpenGL 3.3, Shader Model 4.0, CUDA 1.0 or 1.1, OpenCL 1.1 Architecture Tesla 2 (GT2xx): DirectX 10.1, OpenGL...

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will be an "Architecture Review Board" (ARB) modeled on the OpenGL ARB,[citation needed] no such organization has ever been formed and the OpenAL specification...

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RIVA 128

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good OpenGL support. With RIVA 128, Nvidia began their quest for top-quality OpenGL support, eventually resulting in the board being a capable OpenGL performer...

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ATI Rage

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graphics cards. This GPU features 3D acceleration based upon Direct3D 9.0 and OpenGL 2.0, a major improvement in features and performance compared to the preceding...

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AMD FirePro

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patch, to allow FireGL capabilities for their hardware, effectively getting a cheaper, equivalent, FireGL card, often with better OpenGL capabilities, but...

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PowerVR

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encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration. PowerVR also develops AI accelerators called...

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Radeon HD 3000 series

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cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures. OpenGL 4+ compliance requires supporting...

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GeForce 10 series

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12_1), OpenGL 4.6, OpenCL 3.0 and Vulkan 1.2 In OpenCL 3.0, OpenCL 1.2 functionality has become a mandatory baseline, while all OpenCL 2.x and OpenCL 3.0...

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Radeon HD 4000 series

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cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures. OpenGL 4+ compliance requires supporting...

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