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Stable release | 0.5.5
/ March 28, 2012 |
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Written in | JavaScript |
Operating system | Cross-platform |
Type | JavaScript API |
Website | [1] (oak3d.com, archive.org 09/2012) |
Oak3D is a free JavaScript library for 3D graphics development based on the HTML5 WebGL standard, dedicated in realizing the Web3D applications with GPU acceleration for all the front-end developers in an easy and efficient way.
Developed with JavaScript, Oak3D can provide originally a cross-platform solution in Windows, Linux, Mac and Android. Without any plugin installed or downloaded, web3D applications based on Oak3D can run on all the modern internet browsers that support WebGL.
Oak3D provides a set of simple and ease-to-use API which allows web developers developing web3D application without concerning the details of 3D graphics implementation. Besides, Oak3D also provides many kinds of functional libraries, such as Math Library, Model Library, Skeletal Animation Library etc.
Oak3D additionally provides tools to convert traditional art asset to the format acceptable directly by Oak3D.
Oak3D is composed by two layers, Oak3D Core and Oak3D Engine. The following form shows the architecture.