1997; 27 years ago (1997) (as Nintendo Special Planning & Development)
Defunct
September 16, 2015 (2015-09-16)
Fate
Merged with Nintendo Integrated Research & Development
Successor
Nintendo Platform Technology Development
Headquarters
Kyoto, Japan
Key people
Masaru Shimomura (General Manager)
Products
Nintendo Network services Various video game titles and peripherals
Number of employees
≈30[1]
Parent
Nintendo
Divisions
Network Development & Operations Environment Development
Nintendo System Development Division,[a] commonly abbreviated as Nintendo SDD and formerly known as Nintendo Network Business & Development (NBD), Nintendo Network Service Development (NSD), and Nintendo Special Planning & Development (SPD), was a Japanese division located in the Nintendo Research Institute in Kyoto, Japan, until it moved to the Nintendo Development Center, also in Kyoto. The division consisted of a single development team that focused on software and peripheral development. SDD was composed of two development departments with different duties: the Network Development & Operations Department, which handled Nintendo Network service programming, in cooperation with Nintendo Network Service Database, and the Environment Development Department, which developed Software Development Kits (SDKs), among other technologies.[2]
On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming the Nintendo Platform Technology Development.[3][4]
^任天堂の新開発棟が始動 ゲーム機、ソフト生む拠点. Kyoto NP (in Japanese). Kyoto NP. Archived from the original on 18 June 2014. Retrieved 22 June 2014.
^"任天堂、現状の開発組織体制は4本部+QOL事業開発本部…大企業病にならない本部同士の連携が重要". GameBusiness.jp (in Japanese). Retrieved 2019-01-15.
^Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved 15 September 2015.
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