Atari 8-bit computers, Atari 2600, Atari 5200, ColecoVision, Super Cassette Vision, Commodore 64,[2] TI-99/4A, IBM PC, Apple II, VIC-20
Release
December 1982: Atari 8-bit
May 1983: Atari 2600
July 1983: Atari 5200
October 1983: TI-99/4A
November 1983: IBM PC
Genre(s)
Platform
Miner 2049er is a platform game developed for Atari 8-bit computers by Bill Hogue and released by his company, Big Five Software, in 1982. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms while avoiding or defeating enemy mutants. At a time when "climbing games" such as Donkey Kong had four screens, Miner 2049er had ten.
The game was Hogue's first for the Atari 8-bit line, and his first in color, following a string of games for the black-and-white TRS-80. It shipped on a custom 16 kilobyte ROM cartridge compared to the standard 8 kilobyte Atari computer cartridges. The game was ported to the TI-99/4A, IBM PC compatibles, Apple II, Commodore 64, and VIC-20 computers as well the Atari 2600, Atari 5200, ColecoVision, and Super Cassette Vision consoles. The Atari 2600 version was split into two separate releases, each containing three levels.
Miner 2049er received positive press throughout 1983, appearing on best-of lists, with critics complimenting its colors, game design, and originality. The game influenced other platform games of the 1980s, such as Manic Miner. Video magazine's editors commented on the game's popularity in January 1984, declaring it "the most widely played home electronic game of all time" and that "no home-arcade title has had the impact" that Miner 2049er had.[3] While the game received positive reviews in retrospectives from IGN and AllGame, Richard Stanton, in his book A Brief History of Video Games (2015), stated that Miner 2049er ended up mostly forgotten in the wake of Super Mario Bros. (1985).
Miner2049er is a platform game developed for Atari 8-bit computers by Bill Hogue and released by his company, Big Five Software, in 1982. The player controls...
game in the Miner Willy series, the design was inspired by Miner2049er (1982) for the Atari 8-bit computers. Retro Gamer called Manic Miner one of the...
Donkey Kong inspired many clones and games with similar elements, such as Miner2049er (1982) and Kangaroo (1982), while the Sega arcade game Congo Bongo (1983)...
moving away from the black and white TRS-80. The ten stage platform game Miner2049er, designed and programmed by Bill Hogue for Atari 8-bit computers, was...
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"pretty well" for the time. Crystal Caves was inspired by the 1982 game Miner2049er for Atari 8-bit computers. Mylo Steamwitz is a down-on-the-luck space...
that the Apple version of Hard Hat Mack "bears a certain similarity to Miner2049er, but it's a good game in its own right and the animation is a little...
name for Arsenal F.C.'s "Invincibles" who went 49 league games unbeaten Miner2049er, a 1982 video game that reimagined the name 49 (number) Forty-Eighters...
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Complete Reference Guide. McFarland. "Interview with Mike Livesay". The Miner2049er Information Page. Retrieved 25 September 2018. New colecovision game...
test for early PC clones. Big Five Software releases the widely ported Miner2049er, a platform game with ten screens compared to the four of Donkey Kong...
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forgettable". Weiss compared it to similar games of the era such as Miner2049er (1982) or The Heist (1983) and finding that Keystone Kapers lacked the...
the Dark, M.U.L.E., and Worms?. Bug-Byte releases Matthew Smith's Manic Miner, a platform game, for the ZX Spectrum. Ultimate Play the Game, later known...
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the United States-developed Miner2049er, Manic Miner incorporated elements of British humour and other oddities. Manic Miner is considered the quintessential...
have released the full source code to the Game Boy Advance port of Manic Miner by Jester Interactive! Also included is a build of the game dated as being...
Activision Activision Meteorites 1984 Electra Concepts Electra Concepts Miner2049er 1983 Big Five Software Big Five Software Missile Command 1982 Atari,...