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The Megaversal system, sometimes known as the Palladium system, is a role-playing game system used in most of the role-playing games published by Palladium Books. It uses dice for roll-under percentile skill checks, roll-high combat checks and saving throws, and determination of damage sustained in melee encounters by which a character's hit points, Structural Damage Capacity (S.D.C.), or Mega-Damage Capacity (M.D.C.) is reduced accordingly.
The Megaversalsystem, sometimes known as the Palladium system, is a role-playing game system used in most of the role-playing games published by Palladium...
megaverse in Wiktionary, the free dictionary. Megaverse may refer to: Megaversalsystem, role-playing game mechanics designed for Palladium Books "Megaverse...
Dragons. It is now used in all d20 System games and has been adopted by many others, such as Palladium Books' Megaversalsystem. Cover, Jennifer Grouling (2010)...
is based upon the Palladium Books Megaversalsystem and is compatible with other games that use the Palladium system. Heroes Unlimited features superheroes...
standalone game, but uses the many key mechanics from Palladium's Megaversalsystem and is compatible with material from other Palladium games. It introduced...
published by Palladium Books in October 1986 and uses the Palladium Megaversalsystem. Road Hogs was written by Erick Wujcik, and was published by Palladium...
Teenage Mutant Ninja Turtles & Other Strangeness using the Palladium Megaversalsystem. Turtles Go Hollywood was written by Daniel Greenberg with interior...
It was published by Palladium Books in 1987 and uses the Palladium Megaversalsystem. The Teenage Mutant Ninja Turtles Guide to the Universe is a supplement...
The Cortex System is a collection of related roleplaying games. Its most recent iteration, Cortex Prime, was designed by Cam Banks and initially published...
published by Palladium Books in July 1990 and uses the Palladium Megaversalsystem. Mutants of the Yucatan was written by Erick Wujcik with a cover by...
published by Palladium Books in January 1991 and uses the Palladium Megaversalsystem. James Wallis was introduced to Kevin Siembieda of Palladium by Erick...
known as Nightbanes created by the players. The game uses Palladium's Megaversalsystem, which is also used by the multi-genre game Rifts and the horror game...
standard Palladium ruleset, the Megaversalsystem. Pyramid "Pyramid: Pyramid Pick: Systems Failure". www.sjgames.com. Systems Failure official discussion...
as "Cortex Classic," the Cortex System is a generic RPG system based on the Sovereign Stone role-playing game system,[citation needed], and was developed...
their popular game Rifts, which uses a similar form of Palladium's Megaversalsystem. In the early 2000s, Palladium was experiencing deceasing sales, so...
The CODA System is a role-playing game system designed by Decipher, Inc. After Last Unicorn Games was purchased by Wizards of the Coast, some of the staff...
from Palladium Books, and rated as an "SDC" game on the company's Megaversalsystem, putting it at a more-human power level than most games from Palladium...
Bitch magazine commented on the messy interconnected relationships the system produces.Academic PS Berge also commented on the messy nature of characters...
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games...
used in resolving conflicts or player actions; instead a simple diceless system of comparative ability, and narrative description of the action by the players...