Global Information Lookup Global Information

Media art history information


Media art history is an interdisciplinary field of research that explores the current developments as well as the history and genealogy of new media art, digital art, and electronic art.[1][2][3] On the one hand, media art histories addresses the contemporary interplay of art, technology, and science.[4][5][6] On the other, it aims to reveal the historical relationships and aspects of the ‘afterlife’ (Aby Warburg) in new media art by means of a historical comparative approach. This strand of research encompasses questions of the history of media and perception, of so-called archetypes,[7] as well as those of iconography and the history of ideas. Moreover, one of the main agendas of media art histories is to point out the role of digital technologies for contemporary, post-industrial societies and to counteract the marginalization of according art practices and art objects: ″Digital technology has fundamentally changed the way art is made. Over the last forty years, media art has become a significant part of our networked information society. Although there are well-attended international festivals, collaborative research projects, exhibitions and database documentation resources, media art research is still marginal in universities, museums and archives. It remains largely under-resourced in our core cultural institutions.″[8]

The term new media art itself is of great importance to the field.[9][10][11][12] New media art is an umbrella term that encompasses art forms that are produced, modified and transmitted by means of digital technologies or, in a broader sense, make use of ‘new’ and emerging technologies that originate from a scientific, military or industrial context. The majority of authors that try to ‘delineate’ the aesthetic object of new media art emphasize aspects of interactivity, processuality, multimedia, and real time. The focus of new media art lies in the cultural, political, and social implications as well as the aesthetic possibilities – more or less its ‘media-specificity’ – of digital media. Consequently, scholars recognize the function of media technologies in New Media Art not only as a ‘carrier’ of meaning, but instead as a means that fundamentally shapes the very meaning of the artwork itself.

Furthermore, the field of new media art is increasingly influenced by new technologies that surmount a traditional understanding of (art) media. This becomes apparent in regards to technologies that originate from the field of biotechnology and life science and that are employed in artistic practices such as bio art, genetic art, and transgenic art. Consequently, the term new media art does not imply a steady ‘genre’ of art production. Instead, it is a field that emphasizes new technologies (in order to establish an explicit difference with traditional art media and genres). The list of genres that are commonly subsumed under the label of new media art illustrates its broad scope and includes, among others, virtual art.[7][13] Software Art,[14][15][16][17] Internet Art,[18][19] Game Art,[20][21] Glitch Art,[22][23] Telematic Art,[24][25][26][27] Bio Art / Genetic Art,[28][29][30][31] Interactive Art,[32] computer animation[33][34] and graphics, and Hacktivism and Tactical Media. These latter two ‘genres’ in particular have a strong focus on the interplay of art and (political) activism.[35][36]

  1. ^ Cubitt, Sean and Paul Thomas. eds. 2013. Relive: Media Art Histories. Cambridge/Mass.: MIT-Press.
  2. ^ Grau, Oliver. ed. 2007. MediaArtHistories. Cambridge: MIT-Press.
  3. ^ Frieling, Rudolf and Dieter Daniels. eds. 2004. Media Art Net 1: Survey of Media Art. New York/Vienna: Springer.
  4. ^ Wilson, Stephen. 2002. Information Arts. Intersections of Art, Science, and Technology Cambridge: MIT Press.
  5. ^ Wilson, Stephen. 2010. Art + Science Now. London: Thames & Hudson.
  6. ^ Henderson, Linda. 1983. The Fourth Dimension and Non - Euclidean Geometry in Modern Art . Princeton: Princeton University Press.
  7. ^ a b Grau, Oliver. 2003. Virtual Art: From Illusion to Immersion. Cambridge: MIT Press.
  8. ^ "Media Art History » Declaration". Retrieved 7 December 2022.
  9. ^ Rush, Michael. 2005. New Media in Art. London: Thames & Hudson
  10. ^ Tribe, Mark, Reena Jana and Uta Grosenick. 2006. New Media Art. Köln: Taschen.
  11. ^ Shanken, Edward A. 2009. Art and Electronic Media. London: Phaidon Press.
  12. ^ Paul, Christiane. 2003. Digital Art. New York: Thames and Hudson.
  13. ^ Popper, Frank. 2007. From Technological to Virtual Art. Cambridge: MIT Press.
  14. ^ Broeckmann, Andreas. “Software Art Aesthetics.” In Mono 1, edited by FBAUP Porto (July 2007), 158-167.
  15. ^ Gere, Charlie. ed. 2006. White Heat, Cold Logic: Early British Computer Art. Cambridge: MIT Press/Leonardo Books.
  16. ^ Higgins, Hannah and Douglas Kahn. eds. 2012. Mainframe Experimentalism: Early Computing and the Foundations of the Digital Arts. Berkeley: University of California Press.
  17. ^ Taylor, Grant D. 2014. When the Machine Made Art: The Troubled History of Computer Art. New York: Bloomsbury.
  18. ^ Greene, Rachel. 2004. Internet Art. London: Thames & Hudson.
  19. ^ Stallabrass, Julian. 2003. Internet Art: The Online Clash of Culture and Commerce. London: Tate.
  20. ^ Schwingeler, Stephan. 2014. Kunstwerk Computerspiel – digitale Spiele als künstlerisches Material: eine bildwissenschaftliche und medientheoretische Analyse. Bielefeld: transcript.
  21. ^ Sharp, John. 2015. Works of Game. On the Aesthetics of Games and Art. Cambridge: MIT Press.
  22. ^ Cates, Jon. “Re: Copying-IT-RIGHT-AGAIN.” In Relive: Media Art Histories, edited by Sean Cubitt and Paul Thomas, 337–345. Cambridge: MIT Press, 2013.
  23. ^ Menkman, Rosa. 2011. The Glitch Moment(um). Amsterdam: Institute of Network Cultures.
  24. ^ Ascott, Roy. 2003. Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness (edited by Edward A. Shanken). Berkeley: University of California Press.
  25. ^ Grau, Oliver. “Telepräsenz. Zu Genealogie und Epistemologie von Interaktion und Simulation.” In Formen interaktiver Medienkunst. Geschichte, Tendenzen, Utopien, edited by Peter Gendolla, 19-38. Frankfurt am Main : Suhrkamp, 2001.
  26. ^ Kac, Eduardo. 2005. Telepresence and Bio Art. Ann Arbor: University of Michigan Press Press.
  27. ^ Goldberg, Ken. Ed. 2000. The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet. Cambridge: MIT Press.
  28. ^ Anker, Suzanne and Dorothy Nelkin. 2004. The Molecular Gaze: Art in the Genetic Age. Cold Spring Harbor, N.Y.: Cold Spring Harbor Laboratory Press.
  29. ^ Gessert, George. 2010. Green Light: Toward an Art of Evolution. Cambridge: MIT Press.
  30. ^ Hauser, Jens. “Bioart – Taxonomy of an Etymological Monster.” In Hybrid: Living in a Paradox. (Ars Electronica 2005), edited by Gerfried Stocker and Christiane Schöpf, 181-192. Ostfildern-Ruit: Hatje Cantz, 2005.
  31. ^ Kac, Eduardo. ed. 2007. Signs of Life: Bio Art and Beyond. Cambridge: MIT Press.
  32. ^ Kwastek, Katja. 2013. Aesthetics of Interaction in Digital Art. Cambridge: MIT Press.
  33. ^ Klütsch, Christoph. 2007. Computer Grafik: Ästhetische Experimente zwischen zwei Kulturen. Die Anfänge der Computerkunst in den 1960er Jahren. Vienna: Springer.
  34. ^ Stocker, Gerfried and Christiane Schöpf. 2003. Code: The Language of Our Time: code=law Code=Art Code=Life (Ars Electronica Catalogue). Ostfildern-Ruit: hatje Cantz.
  35. ^ Raley, Rita. 2009. Tactical Media. Minneapolis: University of Minneapolis Press.
  36. ^ Bazzichelli, Tatiana. 2013. Networked Disruption. Rethinking Oppositions in Art, Hacktivism and the Business of Social Networking. Aarhus: Digital Aesthetics Research Center.

and 28 Related for: Media art history information

Request time (Page generated in 1.0069 seconds.)

Media art history

Last Update:

genealogy of new media art, digital art, and electronic art. On the one hand, media art histories addresses the contemporary interplay of art, technology, and...

Word Count : 2166

History of art

Last Update:

The history of art focuses on objects made by humans for any number of spiritual, narrative, philosophical, symbolic, conceptual, documentary, decorative...

Word Count : 25708

New media art

Last Update:

New media art includes artworks designed and produced by means of electronic media technologies. It comprises virtual art, computer graphics, computer...

Word Count : 4848

List of art media

Last Update:

Arts media are the materials and tools used by an artist, composer or designer to create a work of art, for example, "pen and ink" where the pen is the...

Word Count : 1082

Art history

Last Update:

Art history is the study of aesthetic objects and visual expression in historical and stylistic context. Traditionally, the discipline of art history...

Word Count : 5685

Art

Last Update:

generally agreed definition of what constitutes art, and its interpretation has varied greatly throughout history and across cultures. In the Western tradition...

Word Count : 14191

History of Asian art

Last Update:

The history of Asian art includes a vast range of arts from various cultures, regions, and religions across the continent of Asia. The major regions of...

Word Count : 10741

Mixed media

Last Update:

In visual art, mixed media describes artwork in which more than one medium or material has been employed. Assemblages, collages, and sculpture are three...

Word Count : 838

Visual arts

Last Update:

Graffiti History of art Illustration Installation art Interactive art Landscape art Mathematics and art Mixed media Portraiture Process art Recording...

Word Count : 4215

Periods in Western art history

Last Update:

Western art history. An art period is a phase in the development of the work of an artist, groups of artists or art movement. Minoan art Aegean art Ancient...

Word Count : 960

Elements of art

Last Update:

Elements of art are stylistic features that are included within an art piece to help the artist communicate. The seven most common elements include line...

Word Count : 891

List of art techniques

Last Update:

has media related to Art techniques. Art movement Creativity techniques Hockney–Falco thesis Kalliroscope List of art media List of artistic media List...

Word Count : 416

Mural

Last Update:

refer to what is attached to a wall. The term mural later became a noun. In art, the word mural began to be used at the beginning of the 20th century. In...

Word Count : 4237

Digital art

Last Update:

computational art that uses and engages with digital media. Since the 1960s, various names have been used to describe digital art, including computer art, electronic...

Word Count : 3504

Japanese art

Last Update:

Japanese art Japanese art consists of a wide range of art styles and media that includes ancient pottery, sculpture, ink painting and calligraphy on silk...

Word Count : 14063

AP Art History

Last Update:

(AP) Art History (also known as AP Art or APAH) is an Advanced Placement art history course and exam offered by the College Board. AP Art History is designed...

Word Count : 1892

Art exhibition

Last Update:

interactive art, new media art or sculptures by individual artists, groups of artists or collections of a specific form of art. The art works may be...

Word Count : 3534

Mass media

Last Update:

management History of journalism History of newspaper publishing Media bias Media echo chamber Media regulation Media-system dependency Mediatization (media) State...

Word Count : 8296

Art gallery

Last Update:

An art gallery is a room or a building in which visual art is displayed. In Western cultures from the mid-15th century, a gallery was any long, narrow...

Word Count : 1928

Installation art

Last Update:

are often called public art, land art or art intervention; however, the boundaries between these terms overlap. Installation art can be either temporary...

Word Count : 2016

The arts

Last Update:

craft, design, digital art, media and photography. It is distinguished from art education by being not so much about teaching art, but focused on: how to...

Word Count : 5485

History of the nude in art

Last Update:

The historical evolution of the nude in art runs parallel to the history of art in general, except for small particularities derived from the different...

Word Count : 43127

Media studies

Last Update:

Media studies is a discipline and field of study that deals with the content, history, and effects of various media; in particular, the mass media. Media...

Word Count : 5987

Plastic arts

Last Update:

simple tools Media (arts) – Materials and tools used to create a work of artPages displaying short descriptions of redirect targets Plastic in art – Use of...

Word Count : 922

Art school

Last Update:

include graphic design, filmmaking, graffiti art, and certain kinds of digital media. In recent years a number of art schools have begun to offer some or all...

Word Count : 3820

Artificial intelligence art

Last Update:

availability of AI art tools to the general public provides broad use in concept art or game development. AI art has been posted on many social media platforms...

Word Count : 6442

History of media studies

Last Update:

Media studies encompasses the academic investigation of the mass media from perspectives such as sociology, psychology, history, semiotics, and critical...

Word Count : 1588

Public art

Last Update:

Public art is art in any media whose form, function and meaning are created for the general public through a public process. It is a specific art genre...

Word Count : 3906

PDF Search Engine © AllGlobal.net