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Masayuki Uemura information


Masayuki Uemura
上村雅之
Uemura in 1985, testing the Famicom
Born(1943-06-20)20 June 1943
Tokyo, Japan[1]
Died6 December 2021(2021-12-06) (aged 78)
Akita City, Japan
Alma materChiba Institute of Technology[2]
Occupation(s)General Manager at Nintendo R&D2
Professor at Ritsumeikan University

Masayuki Uemura (上村雅之, Uemura Masayuki, 20 June 1943 – 6 December 2021) was a Japanese engineer, video game producer, and professor. He was known for his work as an employee of Nintendo from 1971 to 2004, most notably for serving as a key factor in the development of the Nintendo Entertainment System.

A former employee of Sharp Corporation, Uemura joined Nintendo in 1971[3][4] working with Gunpei Yokoi and Genyo Takeda on solar cell technology for the Laser Clay Shooting System arcade game.[5][6][7][8] After becoming General Manager of Nintendo R&D2, Uemura served as the lead architect for the Nintendo Entertainment System and Super NES game consoles.[9][10][11][12][13][14] He retired from Nintendo in 2004 and became director for the Center for Game Studies at Ritsumeikan University.[2][15]

  1. ^ "Masayuki Uemura". Books from Japan. Archived from the original on 4 December 2015. Retrieved 10 December 2021.
  2. ^ a b "「ファミコン生みの親」、大学教授に". imidas (in Japanese). November 2002. Retrieved 1 May 2021.
  3. ^ "UEMURA Masayuki". Japan Media Arts Festival Archive. Retrieved 1 May 2021.
  4. ^ "上村雅之さん 大いに語る。 ファミリーコンピュータ インタビュー(後編)(2013年10月号より)". Nintendo DREAM WEB (in Japanese). 21 July 2018. Retrieved 9 December 2021.
  5. ^ O'Kane, Sean (18 October 2015). "7 things I learned from the designer of the NES". The Verge. Retrieved 1 May 2021.
  6. ^ Plunkett, Luke (3 February 2015). "The Gun Game That Nearly Broke Nintendo". Kotaku Australia. Retrieved 1 May 2021.
  7. ^ Mago, Zdenko (2008). "THE "FATHER" OF THE NINTENDO ENTERTAINMENT SYSTEM IN SLOVAKIA FOR THE FIRST TIME- Interview with Masayuki UEMURA" (PDF). Acta Ludologica. Retrieved 1 May 2021.
  8. ^ Grajqevci, Jeton (23 October 2000). "Profile: Gunpei Yokoi". nsidr. Retrieved 1 May 2021.
  9. ^ Brightman, James (24 November 2015). ""Nintendo has always been like that, we are like indies"". gameindustry.biz. Retrieved 1 May 2021.
  10. ^ Ahmed, Sayem (23 December 2020). "Feature: NES Creator Masayuki Uemura On Building The Console That Made Nintendo A Household Name". Nintendo Life. Retrieved 1 May 2021.
  11. ^ Parish, Jeremy (11 December 2018). "NES Creator Masayuki Uemura on the Birth of Nintendo's First Console". USgamer. Retrieved 1 May 2021.
  12. ^ "Designing the Nintendo Entertainment System – Masayuki Uemura talk". Juicy Game Reviews. 31 January 2016. Retrieved 1 May 2021.
  13. ^ Stark, Chelsea (19 October 2015). "How Nintendo brought the NES to America — and avoided repeating Atari's mistakes". Mashable. Retrieved 1 May 2021.
  14. ^ The NYU Game Center Lecture Series Presents Masayuki Uemura. YouTube. NYU Game Center. Archived from the original on 21 December 2021. Retrieved 1 May 2021.
  15. ^ Alt, Matt (7 July 2020). "The Designer Of The NES Dishes The Dirt On Nintendo's Early Days". Kotaku. Retrieved 1 May 2021.

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