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Jet Set Radio information


Jet Set Radio
European Dreamcast cover art of Jet Set Radio featuring the logo illustrated by Eric Haze[1]
Developer(s)Smilebit[a]
BlitWorks (HD)
Publisher(s)Sega
Director(s)Masayoshi Kikuchi
Producer(s)Takayuki Kawagoe
Osamu Sato
Designer(s)Masayoshi Yokoyama
Artist(s)Ryuta Ueda
Kazuki Hosokawa
Composer(s)
  • Hideki Naganuma
  • Richard Jacques
  • Tomonori Sawada (under alias Toronto)
SeriesJet Set Radio
Platform(s)
  • Dreamcast
  • Java ME
  • PlayStation 3
  • Windows
  • Xbox 360
  • PlayStation Vita[2]
  • iOS[3]
  • Android[3]
Release
June 29, 2000
  • Dreamcast
    • JP: June 29, 2000
    • NA: October 31, 2000
    • EU: November 24, 2000
    • AU: December 22, 2000
    Java ME
    • JP: June 22, 2001
    PlayStation 3
    • NA: September 18, 2012
    • PAL: September 19, 2012
    • JP: February 20, 2013
    Windows
    • WW: September 19, 2012
    Xbox 360
    • WW: September 19, 2012
    • JP: February 20, 2013
    PlayStation Vita
    • NA: November 20, 2012
    • PAL: November 21, 2012
    • JP: February 20, 2013
    iOS
    • WW: November 29, 2012
    • JP: December 20, 2012
    Android
    • WW: November 29, 2012
    • JP: January 30, 2013
Genre(s)
  • Platform
  • action
  • sports
Mode(s)Single-player

Jet Set Radio[b] (originally released in North America as Jet Grind Radio) is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tokyo, spraying graffiti, challenging rival gangs, and evading authorities.

Development was headed by director Masayoshi Kikuchi, with art by Ryuta Ueda. The team drew influence from late 1990s Japanese popular culture such as the rhythm game PaRappa the Rapper and the anti-establishment themes in the film Fight Club, and 1980s American hip hop culture such as graffiti. The environments were based on Tokyo shopping districts in Shibuya and Shinjuku, with graffiti designed by artists including Eric Haze. Jet Set Radio was the first game to use a cel-shaded art style, developed in response to the team's disappointment with the abundance of sci-fi and fantasy Sega games.

Jet Set Radio received acclaim and is considered one of the better games of the decade for its graphics, soundtrack and gameplay. It won several awards and was nominated for many others. A Game Boy Advance version, developed by Vicarious Visions, was released in 2003, along with versions for Japanese mobile phones. In 2012, Jet Set Radio was rereleased for the Xbox 360, PlayStation 3, iOS, Windows, PlayStation Vita and Android. A sequel, Jet Set Radio Future, was released for the Xbox in 2002. A third Jet Set Radio game is currently in development.[4]

  1. ^ Cite error: The named reference Rude Awakening was invoked but never defined (see the help page).
  2. ^ "Jet Set Radio coming to Vita too - first screens". Computer and Video Games. May 25, 2012. Archived from the original on June 29, 2012. Retrieved September 3, 2019.
  3. ^ a b "Jet Set Radio skates its way to iOS and Android, available starting today for $5". Engadget. November 29, 2012. Archived from the original on February 2, 2013. Retrieved September 3, 2019.
  4. ^ Lyles, Taylor (December 8, 2023). "New Jet Set Radio, Crazy Taxi, Golden Axe, and More Are In Development | Game Awards 2023". IGN. Retrieved December 8, 2023.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).

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