Infinity Blade was an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon defeat, the player restarts the game as the character's descendant with the same items and experience level.
The game was developed by a team of twelve people, who took two months to make a playable demo and three more to finish the game. Infinity Blade was intended to demonstrate the new iOS version of the Unreal Engine, and to combine the combat of Karateka and Prince of Persia with the loneliness of Shadow of the Colossus. The game received four free expansions that added new equipment, endings, and game modes.
Infinity Blade was the fastest-grossing app in the history of iOS upon its release. It made US$1.6 million in its first four days, and over US$23 million by the end of 2011. It was well received by gaming critics. Reviews praised the graphics and compared the mobile game favorably to console games. Critics also praised the swipe-based combat system, but split opinions on the cyclical gameplay as either addictive or repetitive. Chair later released an arcade port and two sequels: Infinity Blade II and Infinity Blade III. Author Brandon Sanderson also wrote two novellas set between the games: Infinity Blade: Awakening and Infinity Blade: Redemption.
The game, along with its two sequels, was removed from the App Store on December 10, 2018, due to difficulties in updating the game for newer hardware.[1]
^"Infinity Blade Trilogy Says Goodbye". Official Infinity Blade Website. Archived from the original on 2018-12-11. Retrieved 2018-12-13.
InfinityBlade was an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9,...
InfinityBlade II was an action role-playing video game for iOS developed by Chair Entertainment and Epic Games. The game was the sequel to Infinity Blade...
InfinityBlade III was an action role-playing video game for iOS, developed by Chair Entertainment and Epic Games. It was the third game in the Infinity...
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Archived from the original on January 25, 2021. Retrieved April 28, 2021. "InfinityBlade: Awakening". Mormon Arts Database. Brigham Young University. Archived...
of games, and in 2010 the company moved into mobile games with the InfinityBlade series after purchasing Chair Entertainment. Epic returned to retail...
developed video games like Fortnite and the Unreal, Gears of War, and InfinityBlade series. In 2014, Unreal Engine was named the "most successful videogame...
Siris, the hero of Chair Entertainment's blockbuster mobile game series InfinityBlade, and in 2014 he was the voice of Talion, the protagonist of Middle-earth:...
he finished a novella e-book, InfinityBlade: Awakening, based on the action role-playing, iOS video game InfinityBlade, developed by Chair Entertainment...
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Complex sequel after they completed InfinityBlade. Though they do not expect a sequel to perform as well as InfinityBlade, they have pledged that a sequel...
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Chronicles and TEL in InfinityBlade III. He voiced the protagonist character Ken Ogawa in FromSoftware's video game Ninja Blade. He also provided the...
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her InfinityBlade with it. Sporting her masked armor and the encrusted sword, Gamora attacked Thanos before he could set out to gather the Infinity Stones...
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