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Immercenary information


Immercenary
Developer(s)Five Miles Out[a]
Publisher(s)
  • NA: Electronic Arts
  • JP: Electronic Arts Victor
Director(s)J. D. Robinson
Producer(s)Jim Simmons
Marla Johnson-Norris
Designer(s)Ken Hubbell
Artist(s)Christopher Stashuk
Mitch Gates
Writer(s)Elton Pruitt
Platform(s)3DO Interactive Multiplayer
Release
  • NA: 1995
  • JP: September 22, 1995[1]
Genre(s)Role-playing shooter
Mode(s)Single-player

Immercenary[b] is a 1995 role-playing shooter video game developed by Five Miles Out and published by Electronic Arts in North America and Japan exclusively for the 3DO Interactive Multiplayer. Set in 2004, players assume the role of PIC (Project for Intertemporal Communication) operative number five tasked with shutting down the operating system Perfect1, which trapped all humanity into the Garden core of the Perfect virtual reality network. Its gameplay mainly consists of first-person shooter action mixed with role-playing game elements. The game was conceived in 1993 by Five Miles Out, whose members were role-playing game enthusiasts, as their first project to showcase the capabilities of the then-upcoming 3DO console and was inspired by Neal Stephenson's science fiction novel Snow Crash.

  1. ^ "3DO Soft > 1995" (in Japanese). GAME Data Room. Archived from the original on August 16, 2018. Retrieved June 27, 2020.
  2. ^ Immercenary manual (3DO Interactive Multiplayer, US)


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