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Ian Bogost information


Ian Bogost
Bogost with an Atari VCS joystick
Occupation(s)Professor at Washington University in St. Louis, co-founder of Persuasive Games
Websitewww.bogost.com

Ian Bogost is an American academic and video game designer, most known for the game Cow Clicker. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering. He previously held a joint professorship in the School of Literature, Media, and Communication and in Interactive Computing in the College of Computing at the Georgia Institute of Technology, where he was the Ivan Allen College of Liberal Arts Distinguished Chair in Media Studies.

He is the author of Alien Phenomenology or What It's Like to be a Thing and Unit Operations: An Approach to Videogame Criticism and Persuasive Games: The Expressive Power of Videogames and the co-author of Racing the Beam: The Atari Video Computer System and Newsgames: Journalism at Play. His Atari 2600 game, A Slow Year, won two awards, Vanguard and Virtuoso, at IndieCade 2010.[1] Bogost has released many other games, including Cow Clicker, a satire and critique of the influx of social network games. He is a frequent contributor to The Atlantic.[2]

  1. ^ "IndieCade Award Winners". IndieCade. March 2013. Retrieved 2013-03-05.
  2. ^ All articles by Ian Bogost on The Atlantic

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Ian Bogost

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Ian Bogost is an American academic and video game designer, most known for the game Cow Clicker. He holds a joint professorship at Washington University...

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Cow Clicker

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incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal...

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Procedural rhetoric

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The term was first coined by Ian Bogost in his 2007 book, Persuasive Games: The Expressive Power of Videogames. Bogost argues that games make strong...

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Ian

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Service Ian Bogost, American video game designer and academic Ian Bohen (born 1976), American actor Ian Bolton (born 1953), English footballer Ian Book (born...

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Cookie Clicker

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similar to Cow Clicker, a previously existing idle game created by Ian Bogost. Bogost has called Cookie Clicker "the logical conclusion of Cow Clicker"...

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The New York Times Strands

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2024, playable on web browsers through the New York Times Games website. Ian Bogost, writing for The Atlantic, lauded Strand's innovations to the word search...

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List of art games

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point-and-click adventure game by art group monochrom Airport Insecurity (2006, Ian Bogost/Persuasive Games, PC) - A game arguing that American airport security...

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Joyboard

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earlier versions of the AmigaOS operating system. In homage to this, Ian Bogost, founder of video game developer Persuasive Games, has developed the video...

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Gonzalo Frasca

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games. For many years, Frasca also co-published Watercoolergames with Ian Bogost, a blog about serious games. Frasca was born in Montevideo, Uruguay, where...

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Playing Columbine

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Thompson, Hal Halpin, Doug Lowenstein, Jason Della Rocca, Jenova Chen, Ian Bogost, Tracy Fullerton, Brian Flemming, and the hosts of Free Talk Live. Arguments...

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Speculative realism

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Media, and Communication) on April 23, 2010. This symposium was hosted by Ian Bogost and included Levi Bryant, Graham Harmon, Steven Shaviro, Hugh Crawford...

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Console game

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Best-Selling Atari 2600 Games". IGN. Retrieved March 25, 2017. Nick Montfort; Ian Bogost (January 9, 2009). Racing the Beam: The Atari Video Computer System. MIT...

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Darmok

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Dathon at El-Adrel". In examining this structure as a language basis, Ian Bogost wrote in The Atlantic that the language had been criticized as unsuited...

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Racing the Beam

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Racing the Beam: The Atari Video Computer System is a book by Ian Bogost and Nick Montfort describing the history and technical challenges of programming...

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Newsgame

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experiencing the situation firsthand. According to newsgame developers Ian Bogost, Simon Ferrari and Bobby Schweizer, newsgames are a "body of work produced...

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Tax Avoiders

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Retrieved 2008-08-17. "Genre information". MobyGames. Retrieved 2008-08-17. Ian Bogost (2007). Persuasive Games: The Expressive Power of Videogames. MIT Press...

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Incremental game

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needed] An idle game in Facebook platform, called Cow Clicker (2010, by Ian Bogost), which according to the author is, "a satire and playable theory of social...

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Narrative of video games

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games is not equal to those in other forms. Writing for The Atlantic, Ian Bogost criticizes the environmental storytelling approach to narrative used in...

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Nuovo Award

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finalists, including individuals such as Jason Rohrer, Paolo Pedercini, Ian Bogost, and Daniel Benmergui. In the fourteen years since the award's debut,...

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Leapster

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software. ... Besides that, a strong hobbyist platform would be amazing". Ian Bogost stated "the potential for improved educational game design is simply not...

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The Lord of the Rings Online

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unknown as the topic was not a public issue at the time. Video game critic Ian Bogost compared it to the case of The Sims 2, which did allow same-sex marriage...

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Video game writing

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own story.". Moreover, according to academic and video game designer Ian Bogost video games can be much more than narrative media, by putting together...

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Tom Nook

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the 49th coolest video game villain of all time. Game-studies scholar Ian Bogost described Nook as central to Animal Crossing's effective depiction of...

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