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Graphics library information


A graphics library is a program library designed to aid in rendering computer graphics to a monitor. This typically involves providing optimized versions of functions that handle common rendering tasks. This can be done purely in software and running on the CPU, common in embedded systems, or being hardware accelerated by a GPU, more common in PCs. By employing these functions, a program can assemble an image to be output to a monitor. This relieves the programmer of the task of creating and optimizing these functions, and allows them to focus on building the graphics program. Graphics libraries are mainly used in video games and simulations.

The use of graphics libraries in connection with video production systems, such as Pixar RenderMan, is not covered here.

Latest Graphics Library usage across Operating Systems:
OS Vulkan Direct X GNMX Metal
Windows 10 Free, Nvidia and AMD Free, MS no no
Mac Free, MoltenVK no no Free, Apple
Linux Free no no no
Android Free no no no
iOS Free, MoltenVK no no Free, Apple
Tizen in Development no no no
Sailfish in Development no no no
Xbox One no Free no no
Orbis OS (PS4) no no Free no
Nintendo Switch Free no no no

Some APIs use Graphics Library (GL) in their name, notably OpenGL and WebGL.

and 27 Related for: Graphics library information

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Graphics library

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A graphics library is a program library designed to aid in rendering computer graphics to a monitor. This typically involves providing optimized versions...

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OpenGL

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OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API...

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List of 3D graphics libraries

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in the 3D library in Flash version 11 and later Papervision3D and its fork Away3D for Flash Graphics library Game engine 3D computer graphics software...

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GD Graphics Library

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The GD Graphics Library is a graphics software library for dynamically manipulating images. It can create GIFs, JPEGs, PNGs, and WBMPs. The images can...

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Skia Graphics Engine

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The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ...

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EA Vancouver

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2011, EA Canada acquired Bight Games, a maker of freemium games. EA Graphics Library or EAGL is a game engine which was created and developed by EA Canada...

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List of Intel graphics processing units

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contains information about Intel's GPUs (see Intel Graphics Technology) and motherboard graphics chipsets in table form. In 1982, Intel licensed the...

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WebGL

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WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use...

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JavaScript graphics library

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JavaScript graphics library is a JavaScript library used to aid in the creation of graphics for either the HTML5 canvas element or SVG. Such a library eases...

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Graphics processing unit

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A graphics processing unit (GPU) is a specialized electronic circuit initially designed to accelerate computer graphics and image processing (either on...

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Vulkan

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a low-level, low-overhead cross-platform API and open standard for 3D graphics and computing. It was intended to address the shortcomings of OpenGL, and...

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ArkGraphics 2D

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ArkGraphics 2D is an proprietary 2D graphics library written in C++ for HarmonyOS and OpenHarmony-Oniro based operating systems. ArkGraphics 2D API abstracts...

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Borland Graphics Interface

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The Borland Graphics Interface, also known as BGI, was a graphics library bundled with several Borland compilers for the DOS operating systems since 1987...

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Netpbm

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Netpbm (formerly Pbmplus) is an open-source package of graphics programs and a programming library. It is used mainly in the Unix world, where one can find...

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Vector graphics

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Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as...

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Silicon Graphics

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Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS)...

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Graphics Device Interface

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The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to...

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Retained mode

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Retained mode in computer graphics is a major pattern of API design in graphics libraries, in which the graphics library, instead of the client, retains...

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Abstraction layer

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abstraction include the OSI model for network protocols, OpenGL, and other graphics libraries, which allow the separation of concerns to facilitate interoperability...

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GLFW

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GLFW (Graphics Library Framework) is a lightweight utility library for use with OpenGL. It provides programmers with the ability to create and manage windows...

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GlTF

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glTF (Graphics Library Transmission Format or GL Transmission Format and formerly known as WebGL Transmissions Format or WebGL TF) is a standard file format...

Word Count : 2010

Brian Paul

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free software/open source graphics library that provides a generic OpenGL implementation for rendering three-dimensional graphics on multiple platforms....

Word Count : 365

Processing

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Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities...

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Pygame

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modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language. Pygame...

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Graphics software

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Computer graphics can be classified into two distinct categories: raster graphics and vector graphics, with further 2D and 3D variants. Many graphics programs...

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Website

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Document Object Model (DOM). WebGL (Web Graphics Library) is a modern JavaScript API for rendering interactive 3D graphics without the use of plug-ins. It allows...

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2D computer graphics

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2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital...

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