118.69 million (including all variants and Game Boy Color)[6]
Media
Game Boy Game Pak
System on a chip
Original: Nintendo DMG-CPU (Sharp LR35902)
Pocket/Light: Nintendo CPU MGB
CPU
Sharp SM83 @ 4 MHz
Memory
8 KB RAM, 8 KB VRAM
Display
Original: STN LCD
Pocket/Light: FSTN LCD
Best-selling game
Pokémon Red, Blue, and Yellow (46 million units)
Predecessor
Game & Watch
Successor
Game Boy Color
The Game Boy is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America and Europe later that year. Following the success of the Game & Watch single-game handhelds, Nintendo developed the Game Boy to be more like a portable console, with interchangeable cartridges. The concept proved highly successful and the Game Boy became a cultural icon of the 1990s.
The Game Boy was designed by the Nintendo Research & Development 1 team, led by Gunpei Yokoi and Satoru Okada. The device features a dot-matrix display, a directional pad, four game buttons, a single speaker, and uses Game Pak cartridges. The two-toned gray design with black, blue, and dark magenta accents sported softly rounded corners, except for the bottom right, which was curved. At launch, it was sold either as a standalone unit or bundled with games like Super Mario Land and Tetris.
Despite mixed reviews criticizing its monochrome graphics and larger size compared to competitors like the Sega Game Gear, Atari Lynx, and NEC TurboExpress, the Game Boy rapidly outsold them all. An estimated 118.69 million units of the Game Boy and its successor, the Game Boy Color (1998), have been sold worldwide, making it the fourth best-selling console ever. The Game Boy received several redesigns during its lifespan, including the smaller Game Boy Pocket (1996) and the backlit Game Boy Light (1998). Sales of Game Boy variants continued until 2003.
^White, Dave (July 1989). "Gameboy Club". Nintendo Power. No. 7. p. 84.
^"retrodiary: 1 April – 28 April". Retro Gamer. No. 88. Bournemouth: Imagine Publishing. April 2011. p. 17. ISSN 1742-3155. OCLC 489477015.
^Edwards, Benj (April 21, 2019). "Happy 30th B-Day, Game Boy: Here are six reasons why you're #1". Ars Technica. Archived from the original on May 4, 2024. Retrieved May 26, 2024.
^Moriarty, Colin (October 15, 2013). "The Real Cost of Gaming: Inflation, Time, and Purchasing Power". IGN. Archived from the original on September 15, 2020. Retrieved August 28, 2020.
^"Console Crazy!". ACE. No. 37. September 1990. p. 142. Archived from the original on April 1, 2024. Retrieved April 1, 2024.
^"Consolidated Sales Transition by Region" (PDF). Nintendo. April 26, 2016. Archived from the original (PDF) on April 27, 2016. Retrieved October 23, 2016.
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