GURPS Banestorm, written by Phil Masters and Jonathan Woodward, is a setting sourcebook for the fourth edition of the GURPS Role-playing game released in October 2005. It details a fantasy setting called Yrth that has been updated from the older GURPS Fantasy source books Orcslayer and GURPS Magic (first edition). The standard fantasy elements such as Wizards, Orcs, Elves, and Dwarves are present, along with connections to Infinite Worlds. There are also some more unusual fantastic races like the Reptile Men, and several others which can be added in as desired by the game master.
GURPSBanestorm, written by Phil Masters and Jonathan Woodward, is a setting sourcebook for the fourth edition of the GURPS Role-playing game released...
publishers for the GURPS role-playing game. These are the books necessary to play, with the core rules used in all settings (GURPS Basic Set: Characters...
fourth edition of GURPS separates the fantasy parts into fantasy and a setting book called GURPSBanestorm. The first edition of GURPS Fantasy (1986) delivers...
addition to the Typical Elf, Royal Elf, and Elf-Kin. GURPS Basic Set: Characters, GURPSBanestorm, GURPS Fantasy, and Dungeon Fantasy Adventurers, part of...
modern-day game in the same setting, Wild Talents. GURPS International Super Teams is the house setting for GURPS Supers Heroes Unlimited, Villains Unlimited...
GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth...