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GURPS Alternate Earths information


GURPS Alternate Earths
GURPS Alternate Earths cover
DesignersKenneth Hite, Craig Neumeier, Michael S. Schiffer
PublishersSteve Jackson Games
Publication1996
GenresAlternate histories
SystemsGURPS 3rd Edition

GURPS Alternate Earths is a GURPS role-playing game supplement by Kenneth Hite, Craig Neumeier, and Michael S. Schiffer, which was published by Steve Jackson Games in 1996. It presents six versions of Earth with alternate histories to the real world, and background material for creating adventures for each of these worlds.

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GURPS Alternate Earths

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GURPS Alternate Earths is a GURPS role-playing game supplement by Kenneth Hite, Craig Neumeier, and Michael S. Schiffer, which was published by Steve...

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GURPS Alternate Earths II

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GURPS Alternate Earths II is a supplement for the GURPS role-playing game by Kenneth Hite, Craig Neumeier and Michael S. Schiffer. Like GURPS Alternate...

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GURPS Infinite Worlds

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originated in the Third Edition supplements GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths II). GURPS Infinite Worlds builds on the idea...

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List of GURPS books

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publishers for the GURPS role-playing game. These are the books necessary to play, with the core rules used in all settings (GURPS Basic Set: Characters...

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List of alternate history fiction

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This is a list of alternate history fiction, sorted primarily by type and then chronologically. American Civil War alternate histories Axis victory in...

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American Civil War alternate histories

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Fantasy Flight Games GURPS Alternate Earths (1996), a supplement of alternate realities published by Steve Jackson Games for the GURPS Third Edition, which...

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Giuseppe Zangara

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Zangara-is-successful premise is used in the GURPS Alternate Earths role-playing game's "Reich 5" alternate universe. Max Allan Collins' 1983 novel True...

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GURPS Technomancer

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GURPS Technomancer is a techno-magic campaign setting by David Pulver, published in 1998 by Steve Jackson Games as for the GURPS role-playing game system...

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Kenneth Hite

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or contributed to several GURPS supplements, including: GURPS Alternate Earths, GURPS Alternate Earths II, GURPS Cabal, GURPS Horror (Third Edition incorporating...

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Deadlands

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October 2001: GURPS rules, done under license to Steve Jackson Games GURPS Deadlands: Hexes supplement GURPS Deadlands: Varmints supplement GURPS Deadlands...

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List of alternate histories diverging at the American Civil War

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Released in 2000. GURPS Alternate Earths (1996), a supplement of alternate realities published by Steve Jackson Games for the GURPS Third Edition, which...

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GURPS Traveller

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original Traveller using the GURPS rule system. Loren Wiseman (formerly of Game Designers' Workshop) wrote the core book for GURPS Traveller and served as...

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GURPS Reign of Steel

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officially published as one of the alternate histories accessible to the Infinity Unlimited organization in the GURPS Time Travel setting, although the...

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List of campaign settings

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modern-day game in the same setting, Wild Talents. GURPS International Super Teams is the house setting for GURPS Supers Heroes Unlimited, Villains Unlimited...

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Low fantasy

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Stoddard, William H. (2009). GURPS Fantasy. Steve Jackson Games. p. 6. ISBN 9781556347962. Stoddard, William H. (2009). GURPS Fantasy. Steve Jackson Games...

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Hypothetical Axis victory in World War II

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in the GURPS role-playing game Infinite Worlds is the highly dangerous timeline known as Reich-5, the worst of several Nazi-victorious alternate histories...

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Campaign setting

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genres in a single game. In GURPS Infinite Worlds, for example, the characters play "Infinity Patrol" agents who travel to alternate worlds. Shadowrun combines...

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Conan the Barbarian

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its GURPS generic system of rules as of 1988 and a GURPS Conan core rulebook in 1989: GURPS Conan: Beyond Thunder River (1988, solo adventure) GURPS Conan...

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Conspiracy X

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using the GURPS rules-set. This was the second Powered by GURPS licensed game to be produced outside of Steve Jackson Games. In addition to GURPS rules it...

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Cyberpunk

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published by R. Talsorian Games, and GURPS Cyberpunk, published by Steve Jackson Games as a module of the GURPS family of RPGs. Cyberpunk 2020 was designed...

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Crosstime Traffic

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Turtledove. The central premise of the stories is an Earth that has discovered access to alternate universes where history proceeded differently. "Crosstime...

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Cyberpunk derivatives

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Lake, and Whitechapel Gods by S. M. Peters. The term was coined by the GURPS role-playing system. Examples of clockpunk include The Blazing World by...

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Lensman series

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these was designed by Philip N. Pritchard. GURPS Lensman: Starkly Astounding Space-Opera Adventure for the GURPS roleplaying system was produced in 1993...

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EABA

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It was created by Greg Porter in 2003. The game cites the Hero System, GURPS and Call of Cthulhu as influences in its development. The game books and...

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Wild Cards

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Written by John J. Miller and published in June 1989, the sourcebook used GURPS Supers rules and contained descriptions of sixty of the characters. A supplement...

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