Fullmetal Alchemist and the Broken Angel information
2003 video game
Fullmetal Alchemist and the Broken Angel
North American version cover art
Developer(s)
Racjin
Publisher(s)
Square Enix
Designer(s)
Tomoya Asano (assistant producer) Hiromu Arakawa (story supervisor, character designer)
Series
Fullmetal Alchemist
Platform(s)
PlayStation 2
Release
JP: December 25, 2003
NA: January 18, 2005[1]
Genre(s)
Action role-playing game
Mode(s)
Single-player
Fullmetal Alchemist and the Broken Angel (鋼の錬金術師 翔べない天使, Hagane no Renkinjutsushi: Tobenai Tenshi, Alchemist of Steel: The Flightless Angel in Japan) is an action role-playing game developed by Racjin and published by Square Enix for the PlayStation 2 console. The game features an original story by Hiromu Arakawa from the creator of the Fullmetal Alchemist manga. It is based on the Fullmetal Alchemist manga series, also published by Square Enix. The game was released in Japan on December 25, 2003, and in North America on January 18, 2005.
The game follows both protagonists of the series: Edward Elric and his younger brother, Alphonse Elric, as their explore lands full of giant creatures known as chimeras as well as thieves. Once meeting a girl named Armony, the two brothers start learning where the chimeras come from. The player primarily controls Edward, an alchemist who can transform objects from the game's stages into weapons to defeat his enemies. Additionally, he can receive support by Alphonse's AI in order to fight multiple enemies.
Despite good sales in Japan, critical reception to the game has been largely mixed. Critics have been divided on the game's graphics and gameplay. However, the story has also received praise for the cast's characterization while other reviewers found it easy to predict the twists and outcomes.
^"SQUARE ENIX SHIPS FULLMETAL ALCHEMIST AND THE BROKEN ANGEL TO RETAILERS JANUARY 18, 2005". GamesIndustry.biz. 2004-12-24. Retrieved 2023-08-01.
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