"Update rate" and "Burst rate" redirect here. For the measurement of computer performance, see Giga-updates per second. For the method of measuring bandwidth based on peak use, see Burstable billing. For the audio sample rate, see Sampling rate.
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Frame rate (commonly expressed in frames per second or FPS) is typically the frequency (rate) at which consecutive images (frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and motion capture systems. In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU, is able to generate frames, and refresh rate is the frequency at which a display shows completed frames.[1] In electronic camera specifications frame rate refers to the maximum possible rate frames could be captured, but in practice, other settings (such as exposure time) may reduce the actual frequency to a lower number than the frame rate.
^Tamasi, Tony (3 December 2019). "What is Frame Rate and Why is it Important to PC Gaming?". Retrieved 12 February 2023.
Framerate (commonly expressed in frames per second or FPS) is typically the frequency (rate) at which consecutive images (frames) are captured or displayed...
technology—either film or video—high framerate (HFR) refers to higher framerates than typical prior practice. The framerate for motion picture film cameras...
list of films with high framerates. Only films with a native (without motion interpolation) shooting and projection framerate of 48 or higher, for all...
Variable framerate (or VFR) is a term in video compression for a feature supported by some container formats which allows for the framerate to change...
Framerate control (FRC) or temporal dithering is a method for achieving greater color depth particularly in liquid-crystal displays. Older, cheaper, or...
raster-based display device displays a new image. This is independent from framerate, which describes how many images are stored or generated every second...
steel frame that limits the construction's extent. Frame and FRAME may also refer to: Framing (construction), a building term known as light frame construction...
Delta-time and framerate are not always related. Video games fall into one of two categories regarding framerate: framerate dependent or framerate independent...
said to last six frames, the actual duration of which depends on the framerate of the system, which varies according to the video or film standard in...
confused with the touch response rate, which is the frequency that the touchscreen senses input, or the framerate, which describes how many images are...
and the framerate 29.970029 Hz (30/1.001 Hz). The altered framerate meant that an hour of timecode at a nominal framerate of 29.97 frame/s was longer...
telerecording. The effect is the exact opposite of a process called VidFIRE. Framerate: 24 frames per second for film, 30 or 40 frames per second for old SD...
detection of a high framerate, such as the phantom array effect or wagon-wheel effect, as human-visible side effects of a finite framerate were still seen...
displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that...
the perceived framerate of a video display without consuming extra bandwidth. The interlaced signal contains two fields of a video frame captured consecutively...
800. The standard recommended a framerate of 30 frames (images) per second, consisting of two interlaced fields per frame at 262.5 lines per field and 60 fields...
proportional to the difference of framerates). It can also occur simply from a lack of synchronization between two equal framerates, and the tear line is then...
specify 25 frame/s, while NTSC standards (United States, Canada, Japan, etc.) specify 29.97 frame/s. Film is shot at a slower framerate of 24 frames...
DmitriRender uses GPU-oriented framerate conversion algorithm with native DXVA support for frame interpolation. Bluesky FrameRate Converter is a DirectShow...
on the frame size and framerate of the media being encoded. The list below shows the available encoding choices for each of the available frame size and...
periodically play a selected frame twice. For NTSC, the difference in framerates can be corrected by showing every fourth frame of film twice. This solution...