Drelbs | |
---|---|
Developer(s) | Synapse Software |
Publisher(s) | Synapse Software U.S. Gold (UK) |
Designer(s) | Kelly Jones[1] |
Programmer(s) | Atari 8-bit Kelly Jones Apple II Jonathan Tifft Commodore 64 Miriam Nathan William Mandel |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | 1983: Atari, Apple 1984: C64 |
Genre(s) | Maze |
Mode(s) | Single-player |
Drelbs is a maze video game written by Kelly Jones for Atari 8-bit computers and published by Synapse Software in 1983. An Apple II port by Jonathan Tifft was released the same year.[1] A Commodore 64 version followed in 1984 implemented by Miriam Nathan and William Mandel.[2] The objective is to move the walls of the maze to make boxes. Some reviewers found the overall collection of elements to be eccentric and unique.
Jones later teamed with fellow Synapse designer Bill Williams on the biofeedback game suite, Relax.[3]
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