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Donkey Kong Country information


Donkey Kong Country
The North American box art of Donkey Kong Country: a diorama featuring a number of animals following Donkey Kong, who is running while carrying a banana. The diorama is surrounded by the typical Western SNES box art border on the bottom and right-hand side; the rating ("KA") and words "SUPER NINTENDO ENTERTAINMENT SYSTEM" are on the bottom, while a tagline, "An Incredible 3-D Adventure in the Kingdom of Kong!", is on the right. The upper right-hand corner features the words "Only for Nintendo".
North American box art.
Developer(s)Rare
Publisher(s)Nintendo
Director(s)Tim Stamper
Chris Stamper
Designer(s)Gregg Mayles
Programmer(s)Chris Sutherland
Artist(s)
  • Steve Mayles
  • Kevin Bayliss
  • Mark Stevenson
  • Adrian Smith
Writer(s)Gregg Mayles
Daniel Owsen
Composer(s)
  • David Wise
  • Eveline Novakovic[a]
  • Robin Beanland
SeriesDonkey Kong
Platform(s)
  • Super Nintendo Entertainment System
  • Game Boy Color
  • Game Boy Advance
Release
18 November 1994
  • SNES
    • UK: 18 November 1994
    • NA: 21 November 1994
    • EU: 24 November 1994
    • JP: 26 November 1994
    Game Boy Color
    • EU: 17 November 2000
    • NA: 20 November 2000
    • JP: 21 January 2001
    Game Boy Advance
    • EU: 6 June 2003
    • NA: 9 June 2003
    • JP: 12 December 2003
Genre(s)Platform
Mode(s)Single-player, multiplayer

Donkey Kong Country[b] is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings. The single-player traverses 40 side-scrolling levels as they jump between platforms and avoid obstacles. They collect items, ride minecarts and animals, defeat enemies and bosses, and find secret bonus stages. In multiplayer modes, two players work cooperatively or race each other.

After developing Nintendo Entertainment System games in the 1980s, Rare, a British studio founded by Tim and Chris Stamper, purchased Silicon Graphics workstations to render 3D models. Nintendo sought a game to compete with Sega's Aladdin (1993) and commissioned Rare to revive the dormant Donkey Kong franchise. Rare assembled 12 developers to work on Donkey Kong Country over 18 months. Donkey Kong Country was inspired by the Super Mario series and was one of the first home console games to feature pre-rendered graphics, achieved through a compression technique that converted 3D models into SNES sprites with little loss of detail. It was the first Donkey Kong game neither produced nor directed by the series' creator Shigeru Miyamoto, though he contributed design ideas.

Following its announcement at the Consumer Electronics Show in June 1994, Donkey Kong Country was highly anticipated and backed by a major marketing campaign that cost $16 million in America alone. It was released in November 1994 to acclaim; critics hailed its visuals as groundbreaking and praised its gameplay and music. Its quality and design were favourably compared to the Super Mario series. Donkey Kong Country received several year-end accolades and set the record for the fastest-selling video game at the time. With 9.3 million copies sold worldwide, it is the third-bestselling SNES game and the best-selling Donkey Kong game. Following the success, Nintendo purchased a large minority stake in Rare, which became a prominent second-party developer for Nintendo during the late 1990s.

Donkey Kong Country re-established Donkey Kong as a popular Nintendo franchise and is credited for helping Nintendo win the console war of the 1990s and maintaining the SNES's popularity into the fifth generation of video game consoles. It is considered one of the greatest video games of all time and has been ported to platforms such as the Game Boy Color, Game Boy Advance, and digital distribution services. Rare followed it with two sequels for the SNES, Donkey Kong Country 2: Diddy's Kong Quest (1995) and Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996), and the Nintendo 64 game Donkey Kong 64 (1999). After a hiatus, during which Rare was acquired by the Nintendo competitor Microsoft, Retro Studios revived the series with Donkey Kong Country Returns (2010) for the Wii and Donkey Kong Country: Tropical Freeze (2014) for the Wii U.


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  1. ^ "『スーパードンキーコング』が発売された日。3Dモデルを取り込んだ緻密で美しいグラフィックに思わずうっとり。現在も続く人気シリーズの初代作品【今日は何の日?】| ゲーム・エンタメ最新情報のファミ通.com". Famitsu (in Japanese). 26 November 2020. Archived from the original on 14 May 2022. Retrieved 15 July 2022.

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