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Bubsy in Fractured Furry Tales information


Bubsy in: Fractured Furry Tales
Developer(s)Imagitec Design
Publisher(s)Atari Corporation
Producer(s)Faran Thomason
Designer(s)Jody Cobb
Mark Hooley
Programmer(s)Andrew Seed
Artist(s)Colin Jackson
David Severn
Rick Lodge
Steve Noake
Composer(s)Alastair Lindsay
Kevin Saville
SeriesBubsy
Platform(s)Atari Jaguar
Release
  • NA: December 1994
  • EU: January 1995
Genre(s)Platform
Mode(s)Single-player, multiplayer

Bubsy in: Fractured Furry Tales is a platform video game developed by Imagitec Design and published by Atari Corporation for the Atari Jaguar in North America on December 1994, and Europe in January 1995. The third entry in the Bubsy series, the plot follows the titular character, who ventures through a realm of fairy tales to restore order and protect children all over the world from creatures and antagonists of corrupted fairy tales, which appeared after Mother Goose was captured by Hansel and Gretel.

In 1993, Accolade signed an agreement with Atari to become a third-party developer for the Jaguar, licensing Bubsy in: Claws Encounters of the Furred Kind from their catalog to be ported and released on the platform. During development, it was decided to create an original title due to Claws Encounters of the Furred Kind being already old on the market, introducing new enemies and storyline while making it more difficult than previous entries to cater towards younger and older players, using the original source code ported from Sega Genesis as basis. Fractured Furry Tales was produced by Faran Thomason, who worked on Jaguar titles such as Cybermorph (1993).

Fractured Furry Tales garnered mixed reception from critics and retrospective commentarists; some reviewers were divided regarding the overall audiovisual presentation, which they felt did not make use of the Jaguar's hardware and compared it to previous iterations on Genesis and Super Nintendo Entertainment System, while criticism was geared towards its gameplay, controls, level design, and high difficulty. By 1995, the game had sold fewer than 9,000 copies. It was followed by Bubsy 3D (1996).

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