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Battle Arena Toshinden information


Battle Arena Toshinden
North American PlayStation box art
Developer(s)Tamsoft
Digital Dialect (MS-DOS)
Publisher(s)
  • JP: Takara
  • WW: Sony Computer Entertainment (PS1)
  • WW: Sega (Saturn)
  • NA: Nintendo (Game Boy)
  • NA: Playmates (MS-DOS)
  • EU: Funsoft (MS-DOS)
Platform(s)PlayStation, Saturn, MS-DOS, Game Boy
ReleasePlayStation
  • JP: January 1, 1995
  • NA: September 9, 1995
  • EU: September 29, 1995
Saturn
  • JP: November 24, 1995
  • NA: March 27, 1996
  • EU: March 29, 1996[1]
Game Boy
  • JP: March 22, 1996
  • NA: November 1996
  • EU: 1996
DOS
  • NA: April 22, 1996
  • EU: 1996
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Battle Arena Toshinden[a] is a fighting video game developed by Tamsoft and published by Takara for the PlayStation. Originally released in 1995, it was released internationally by Sony Computer Entertainment, followed by 1996 ports for the Sega Saturn, Game Boy and MS-DOS. It was one of the first fighting games, after Virtua Fighter in 1993 on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D."[2]

The game was announced as a PlayStation exclusive,[3] with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter),[4] but ironically a Saturn port published by Sega with additional features was released less than a year later. A drastically different port for the Game Boy was released by Takara in Japan and Nintendo internationally in 1996, making it the only game to have been published by all of the largest console manufacturers of its time; it is a 2D fighting game and can be enhanced when played on the Super Game Boy.

After fighting games like Tekken started emerging, Battle Arena Toshinden declined in popularity, but still spawned a series of sequels, starting with Battle Arena Toshinden 2. Battle Arena Toshinden was the first 3D weapons fighter, and was succeeded in spirit by Soul Edge and other games of the genre.

  1. ^ Lomas, Ed (May 1996). "Checkpoint - The Month's Events and Software Releases". Computer and Video Games. No. 174. Future Publishing. p. 64.
  2. ^ Cite error: The named reference ign_toshinden was invoked but never defined (see the help page).
  3. ^ "Toh Shin Den". Sega Saturn Magazine. No. 2. Emap International Limited. December 1995. p. 14.
  4. ^ "Hardcore Gaming 101: Virtua Fighter". Archived from the original on January 15, 2015. Retrieved January 16, 2015.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).

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