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Ambiophonics information


Ambiophonics is a method in the public domain that employs digital signal processing (DSP) and two loudspeakers directly in front of the listener in order to improve reproduction of stereophonic and 5.1 surround sound for music, movies, and games in home theaters, gaming PCs, workstations, or studio monitoring applications. First implemented using mechanical means in 1986,[1][2] today a number of hardware and VST plug-in makers offer Ambiophonic DSP.[3] Ambiophonics eliminates crosstalk inherent in the conventional stereo triangle speaker placement, and thereby generates a speaker-binaural soundfield that emulates headphone-binaural sound, and creates for the listener improved perception of reality of recorded auditory scenes. A second speaker pair can be added in back in order to enable 360° surround sound reproduction. Additional surround speakers may be used for hall ambience, including height, if desired.

  1. ^ Bock, T.M. and Keele, D.B. Jr., “The Effects of Interaural Crosstalk on Stereo Reproduction. and Minimizing Interaural Crosstalk in Nearfield Monitoring by the Use of a Physical Barrier,” AES Preprints 2420-A and 2420-B November 1986
  2. ^ Glasgal, Ralph, “The Domestic Concert Hall,” Stereophile (magazine), July 1988
  3. ^ Robert E. (Robin) Miller III, "User Guide to VST plug-in Ambiophonic DSP," www.filmaker.com

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