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Amanita Design information


Amanita Design
Company typePrivate
IndustryVideo games
Founded2003
FounderJakub Dvorský
Headquarters
Prague
,
Czech Republic
ProductsSamorost series
Machinarium
Botanicula
Chuchel
Revenue83,809,000 Czech koruna (2021) Edit this on Wikidata
Operating income
31,130,000 Czech koruna (2021) Edit this on Wikidata
Net income
25,234,000 Czech koruna (2021) Edit this on Wikidata
Total assets140,226,000 Czech koruna (2021) Edit this on Wikidata
Number of employees
30 (2024)[1]
Websiteamanita-design.net

Amanita Design is a Czech independent video game developing company founded in 2003 by Jakub Dvorský and headquartered in Prague, Czech Republic.[2] The company has created award-winning games including Machinarium, the Samorost series and Botanicula, as well as educational and advertising minigames and animations, all using Adobe Flash. Clients include BBC, Nike and The Polyphonic Spree. Since Pilgrims (2019) and Creaks (2020), the company has been using Unity to develop its games. Amanita Design currently operates in several smaller teams, each developing a game of their own. One of them is the upcoming cardboard-built adventure Phonopolis.

  1. ^ "Video Game Developers in the Czech Republic". TechLoop. 28 July 2016. Archived from the original on 15 August 2016. Retrieved 12 August 2016.
  2. ^ INTERVIEW – In Conversation With Jakub Dvorsky, Founder Of Amanita Design And Creator Of Machinarium | Alternative Magazine Online

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