This article is about the planned but never-released "AAA" Amiga chipset. Not to be confused with the upgraded graphics chipset released in 1992, Amiga Advanced Graphics Architecture (AGA).
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The AAA chipset (Advanced Amiga Architecture) was intended to be the next-generation Amiga multimedia system designed by Commodore International. Initially begun as a secret project, the first design discussions were started in 1988, and after many revisions and redesigns the first silicon versions were fabricated in 1992–1993. The project was stymied in 1993 based on a lack of funds for chip revisions.
At the same time AAA started first silicon testing, the next generation Commodore chipset project was in progress. While AAA was a reinvention and huge upgrade of the Amiga architecture, project Hombre was essentially a clean slate. It took what was learned from Amiga and went in new directions, which included an on-chip CPU with a custom 3D instruction set, 16-bit and 24-bit chunky pixel display, and up to four 16-bit playfields running simultaneously. Hombre also embraced the PCI bus, which was seen as the future for main board interconnect and expansion going forward.
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