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8th Annual Interactive Achievement Awards information


8th Annual Interactive Achievement Awards
DateFebruary 1, 2005 (2005-02-01)
VenueGreen Valley Ranch
CountryLas Vegas, Nevada, USA
Hosted byKurt Scholler and Cory Rouse
Highlights
Most awardsHalf-Life 2 (9)
Most nominationsHalf-Life 2 (11)
Game of the YearHalf-Life 2
Hall of FameTrip Hawkins
← 7th · D.I.C.E. Awards · 9th →

The 8th Annual Interactive Achievement Awards was the 8th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2004. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at the Green Valley Ranch Resort in Las Vegas, Nevada on February 1, 2005 (2005-02-01). It was also held as part of the Academy's 2005 D.I.C.E. Summit. It was hosted by Kurt Scholler and Cory Rouse, and featured presenters including Lorne Lanning, Tommy Tallarico, Ray Muzyka, Greg Zeschuk, Stan Lee, Sid Meier, Jack Tretton, and Doug Lowenstein.[1]

The award for "Online Gameplay" had been reintroduced as a craft award instead of a genre award.[2] This year's finalists were listed for "Wireless Game of the Year" along with the computer award for "Children's Game of the Year".

Half-Life 2 received the most nominations and won the most awards, including "Game of the Year". As a publisher, Vivendi Universal Games won the most awards, while Nintendo and Sony Computer Entertainment received the most nominations. Nintendo also tied with Electronic Arts for having the most nominated games while Nintendo had the most award-winning games. The Mario franchise had two award-winning titles with Paper Mario: The Thousand-Year Door for "Console Role-Playing Game of the Year" and Super Mario 64 DS for "Wireless Game of the Year". This would be the final year that would have separate genre awards for console and computer.

Trip Hawkins, founder of Electronic Arts, was inducted into the Academy of Interactive Arts & Sciences Hall of Fame.

  1. ^ "8th Annual Interactive Achievement Awards". Owlapps. Retrieved 20 December 2023.
  2. ^ "8th Annual Interactive Achievement Awards Procedures & Rules" (PDF). Academy of Interactive Arts & Sciences. Archived from the original (PDF) on January 17, 2005. Retrieved 25 December 2023.

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